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Old Nov 24, 2007, 06:59 PM // 18:59   #1
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Default R/W PvE does this work?

i want to use these skills for my ranger

1. Final Thrust
2. Galrath Slash
3. Pure Strike
4. Throw Dirt
5. Whirling Defense
6. Lightning Reflexes
7. Dodge
8. Troll Unguent

does this look like an effective build or waste of time???
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Old Nov 24, 2007, 07:04 PM // 19:04   #2
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Little damage, no conditions. Tbh it's not that great.
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Old Nov 24, 2007, 07:27 PM // 19:27   #3
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If you wanna be a frontline Ranger, then Bunny Thump.
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Old Nov 24, 2007, 08:50 PM // 20:50   #4
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tbh? is and what?
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Old Nov 24, 2007, 09:54 PM // 21:54   #5
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tbh= To be honest

Bunnythumper= http://www.pvxwiki.com/wiki/Build:R/W_Bunny_Thumper
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Old Nov 24, 2007, 09:54 PM // 21:54   #6
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What is the point of that build? Looks like drawing random skills out of a hat and assigning them to your skill bar.. at least you don't have 2 weapons on there.
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Old Nov 24, 2007, 10:00 PM // 22:00   #7
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not to mention: no elite, no deep wound, and three stances that can be completely replaced by escape.
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Old Nov 24, 2007, 11:27 PM // 23:27   #8
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idh have any elites, and the epxeritse skills are to cover the wait for troll and im unaware of any stances for swordmanship but feel free to share
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Old Nov 24, 2007, 11:29 PM // 23:29   #9
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The only reason you will ever take an R/W over W/x using a Warrior weapon in PvE is [skill]Expert's Dexterity[/skill]. Otherwise you are just making a waste of yourself.
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Old Nov 25, 2007, 04:20 AM // 04:20   #10
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How about...

1.) [skill]Escape[/skill]
2.) [skill]Cyclone Axe[/skill]
3.) [skill]Dismember[/skill]
4.) [skill]Distracting Blow[/skill] or Keen Chop.
5.) [skill]Apply Poison[/skill]
6.) [skill]Troll Unguent[/skill]
7.) [skill]Antidote Signet[/skill]
8.) [skill]Resurrection Signet[/skill]

or something...

14 Expertise
12 Axe Mastery
10 Wilderness Survival

Get a max damage Poisonous Axe of Shelter. All mods should be perfect.

You can get a +5e +30 health shield too.

You can get full Scout's Insignia if you want. That way, you'd have 95 armor against physical damage with the axe, shield, and insignias.

The point of the build is to pressure a group with poison and then kill .

1.) Escape is your defensive stance.
2.) Cyclone axe spread the poison around after you use Apply Poison.
3.) Dismember is there cuz deep wound is awesome.
4.) Distracting blow is your replacement for the ranger interrupts.
or Keen Chop for damage.
5.) Apply Poison, cuz it's very nice with cyclone axe.
6.) Troll Unguent is your heal.
7.) Antidote Signet is there cuz Blind is ANNOYING. -__-x
8.) Hard Rez

Last edited by horseradish; Nov 25, 2007 at 07:01 AM // 07:01..
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Old Nov 25, 2007, 05:40 AM // 05:40   #11
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Quote:
Originally Posted by Ba5sKing
idh have any elites, and the epxeritse skills are to cover the wait for troll and im unaware of any stances for swordmanship but feel free to share
The reason it does not work very well is because you are not justifying having Ranger primary. A Warrior could do what you're trying to do, but much better. Expertise is nearly the whole point of using Ranger primary in a build using a melee weapon, and you aren't really putting it to any use, nor any of the good Ranger-specific elites. If you want a good R/W build, just put together a standard Thumper build with a hammer.
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Old Nov 25, 2007, 11:13 AM // 11:13   #12
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How about make a warrior, they get strength after all.
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Old Nov 25, 2007, 11:56 AM // 11:56   #13
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Quote:
Originally Posted by Severlator
How about make a warrior, they get strength after all.
Strength's innate is possibly (probably) the worst of all the classes.

Melee rangers are pretty much thumpers.
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Old Nov 25, 2007, 01:58 PM // 13:58   #14
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Quote:
Originally Posted by horseradish
How about...

1.) [skill]Escape[/skill]
2.) [skill]Cyclone Axe[/skill]
3.) [skill]Dismember[/skill]
4.) [skill]Distracting Blow[/skill] or Keen Chop.
5.) [skill]Apply Poison[/skill]
6.) [skill]Troll Unguent[/skill]
7.) [skill]Antidote Signet[/skill]
8.) [skill]Resurrection Signet[/skill]

or something...

14 Expertise
12 Axe Mastery
10 Wilderness Survival

Get a max damage Poisonous Axe of Shelter. All mods should be perfect.

You can get a +5e +30 health shield too.

You can get full Scout's Insignia if you want. That way, you'd have 95 armor against physical damage with the axe, shield, and insignias.

The point of the build is to pressure a group with poison and then kill .

1.) Escape is your defensive stance.
2.) Cyclone axe spread the poison around after you use Apply Poison.
3.) Dismember is there cuz deep wound is awesome.
4.) Distracting blow is your replacement for the ranger interrupts.
or Keen Chop for damage.
5.) Apply Poison, cuz it's very nice with cyclone axe.
6.) Troll Unguent is your heal.
7.) Antidote Signet is there cuz Blind is ANNOYING. -__-x
8.) Hard Rez

Use [skill]Lightning Reflexes[/skill][skill]"On Your Knees!"[/skill][wiki]Club of a Thousand Bears[/wiki], gives a sustainable 33% IAS and 75% block.
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Old Nov 25, 2007, 02:11 PM // 14:11   #15
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only good melee ranger next to thumper would be a [skill]hundred blades[/skill] (bad) [skill]cyclone axe[/skill]+[skill]Triple Chop[/skill] or [skill]Crude Swing[/skill] bar with Save Yourselves and [skill]"For Great Justice!"[/skill] and some defensive stances ([skill]Lightning Reflexes[/skill], [skill]Escape[/skill] and [skill]Dryder's Defenses[/skill] most commonly)
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